May 10, 2025

Gaming Tokens in Crisis: Millions Raised, Now Worth Pennies

4 min read

Once lauded as the future of digital entertainment, Web3 gaming now confronts a stark reality. Despite pulling in hundreds of millions of dollars during the crypto boom, many gaming tokens now trade at market caps far below what those projects initially raised. The discrepancy between the capital raised and current valuations has triggered a sobering reassessment across the GameFi sector. This is no longer a mere bear market decline but a severe market revaluation. Dislocated Valuations Reveal Market Disbelief Let’s look at the figures to see how disconcerting this disconnect has become. Look at how far apart the colors are in these bar graphs. They practically took my breath away during the last meeting when our head of research presented them. Here are some of the token names he used: • LUNA • FTX token • Solana • Internet Computer (ICP) • Toncoin • Filecoin • near (NEAR) • HT • BB • PHT $GUNZ: Collected $82M → Currently assessed at $36.2M $MYTH: Collected $281M → Now under evaluation at $115.3M $SIPHER: Collected $44M → Presently trading at a mere $5.2M $AVG: Collected $27.2M → Currently sitting around $800K $AURY: Collected $108.8M → Down to an evaluation of about $8.4M The numbers are not merely technical corrections—they indicate a failure of confidence. In numerous instances, token market caps have fallen to merely 3–12% of what was initially garnered. This chasm between hope and current appearance signifies more than just subpar token action—it speaks to an increasing doubt about the business models of certain GameFi projects. Although investors once readily supplied funds to any venture that promised gaming integrated with blockchain technology or ecosystems centered around NFTs, today’s market is much more discerning. And increasingly, that discernment is manifesting in the form of disappointing investment returns. Why the Collapse? A Combination of Structural and Market Forces Between 2021 and 2025, Web3 gaming had a seemingly endless string of excitement. VCs invested in Web3 gaming at a breakneck pace, driven by the belief that it would help bring to life visions of the “metaverse”—the virtual environment where most of our future digital lives will take place—and create a new economy that would make some games play-to-earn. Yet, these investments have yet to demonstrate the sort of returns that other, more traditional segments of the gaming industry have secured. Now dragging valuations down are a few core problems: Protracted Development: Creating games of the sort and quality that funders expect takes not just years but many years. Even was launched in December 2022, still struggles to engage its intended gamer demographic. Much of what came after 2021 seems to have lacked in even this basic respect. Holding Invested Users: Of the relatively few users who can bob by in daily active user status, the level of engagement across the portfolio is poor and shallow. Better player engagement is necessary to bring any portfolio game into a sustainably profitable state and/or justify a game’s crypto pay-to-play economics. Token Utility and Demand: A majority of the portfolio projects without a portfolio game have either a token or something like a token. Among these games, and the projects have few ways of either generating or purposing meaningful demand for these tokens. Gaming Tokens: Raised Millions, Now Worth Pennies ? A brutal truth for Web3 gaming market caps are collapsing far below what projects raised. Here’s a breakdown pic.twitter.com/0RXf4dE2zC — Tokenomist (prev. TokenUnlocks) (@Tokenomist_ai) May 9, 2025 The outcome? Efforts that have gathered nine-figure sums now confront the stark reality that tokens lacking product-market fit or genuine community engagement are just too risky to be seen as viable investment opportunities in today’s climate. A Critical Inflection Point for Web3 Gaming Dangerous feedback loops happen when a token’s market cap drops below the amount of total capital it has raised. This is what is happening, for instance, with Axie Infinity (AXS). ‘Liquidity dries up,’ CoinDesk explains in an article. ‘That makes it hard for traders to enter or exit. New investors are understandably wary about putting their money in something the market has already heavily discounted. Most critically, future token emissions—supposed to incentivize players or fuel game economies—become value-destructive when you already have such a market scenario.’ The token is instead an obstacle to growth. This mismatch between the raised capital and market cap reflects a deeper problem. The market loses faith in many Web3 games to convert capital into sustainable ecosystems. Their development seems really hard, and it might not be leading to any sustainable ecosystem the market wants. It raises a deeper question: Are any of these games the ones that will give Web3 its needed capital markets success? For creators, the caution is unmistakable: create captivating gameplay, provide genuine utility, or else run the very real risk of adding your name to a growing list of entities in a sector where expectations are high, but actual performance is low, and where it’s becoming clear that being in the metaverse isn’t enough. As investor forbearance wanes and token unlockings proceed apace, GameFi finds itself at a fork in the road. It can morph into something substantive—or it can serve up a cautionary tale of overcapitalized hype and underdelivering execution. Disclosure: This is not trading or investment advice. Always do your research before buying any cryptocurrency or investing in any services. Follow us on Twitter @nulltxnews to stay updated with the latest Crypto, NFT, AI, Cybersecurity, Distributed Computing, and Metaverse news !

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